Posts by EvicNotice

    Below is the last part of load, why is my server not coming online?

    2019-02-06T02:26:51 14.639 INF Loading and creating biomes took 876ms

    2019-02-06T02:26:51 15.262 INF Loading and parsing of generator took 622ms

    2019-02-06T02:26:51 15.323 INF Started thread SaveChunks d:\home\sid_97335\sevenDays\saves/Hizuve Mountains/Evic Notice\Region

    EndOfStreamException: Failed to read past end of stream.

    at PooledBinaryReader.FillBuffer (Int32 _numBytes) [0x00000] in <filename unknown>:0

    at PooledBinaryReader.ReadUInt16 () [0x00000] in <filename unknown>:0

    at DecoManager.Read (System.IO.BinaryReader _br, Int32 _version) [0x00000] in <filename unknown>:0

    at DecoManager.load (System.String _filePath) [0x00000] in <filename unknown>:0

    at DecoManager.OnWorldLoaded (Int32 _worldWidth, Int32 _worldHeight, .World _world, IChunkProvider _chunkProvider) [0x00000] in <filename unknown>:0

    at World+<LoadWorld>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0

    at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    that made no since to me can you explain in lamens terms, as right now no matter what i do , my 1 min in game time is 1 sec in real life time, im getting like 3 days in less then 20 mins no matter what numbers i put in